Project was made in October 2023.
The goal of that project was to create a stylised landscape in Unity.
I used Blender to create the assets as well as their lowpoly models and their UVs, then Substance to texturize them.
In Unity, after integration of my assets and placement, I highlithed my scene using, different lights, post process, particle effects and sound. I integratated the sound with Fmod to reinforce the ambiance. For this project, I leaned how to use and create shader with Amplify. I've learn how much I love playing with shaders.
I've created everything on this project except the skybox, who belongs to : https://yuki2022.com/
You can dowload the built project here : https://kahnetop.itch.io/meadow-landscape
Highlight on the Water Shaders : https://www.artstation.com/artwork/29GXDJ
Highlight on the Nature Shaders : https://www.artstation.com/artwork/WB1q8D