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Water Shader Set

I made this shader set for the creation of a nature landscape - October 2023

The Water Shader is my first shader realization on Amplify. I made it after following Polytoot's shader tutorial : https://youtu.be/bl8sAEDpiTs?si=Z-fxOKwNFoBef5Ne.
I reused all the notion I've learned from his tutorial in order to create a stylized water, easily customizable to suit every need and adjustment I would need for the rest of my project.

I made the Waterfall Shader right after the water one.
I wanted to create a waterfall with the same style. However, as I was building my shader knowledge, I added more detail to it, then I could have added when working on the water one, so I reworked the water and added details.
It is for that purposes that I created another shader to add waves around the objects in the water.

After all the water base done, I wanted to add some life to the set. I created some particle system to emulate some fishes swimming, as well as a shader to make them wiggle (inspired by Polytoots tutorial: https://youtu.be/1N_4NzwprJI?si=sBPVjUxGjKXhfSTy). The particle system makes the fish swim in circle, and another one with more random swimming movement.

Set in environment (final realisation)

Base set

Pink Variation

Ocean Variation

Fish Shader